usi
BSS USI Update 8/31/09
Hello again for another update of your favorite Persian gulf war modification. So what’s the reason for us not posting an update within the past four weeks? Truth is, we don’t really have that many things to show off anymore. There are some awesome things in progress, but at this state of development, we can not yet show it to the public.
To give you guys a proof of life, we wanted to show you a new update on the map Ar Rafidiyah Province, which has been created by former XWW2 dev TrueSpirit. The cool thing about this map is that you can enter every single buildingt. If you prefer to play with bots, this map is also nice for you, as the bots are able to enter the buildings as well. No more bot pwnage from a safe room, they will come after you (or support you with meds and ammo so you can keep on pwning the enemy bots)!
Last but not least, we were able to give the map a realistic looking light setting. But enough, let the pictures speak. Quick note: The pictures were all taken in the BF2 Editor, so don’t complain about small graphical issues or editor objects such as the white cube used to generate environment maps.
USI Update 7/19/09
Well hello there for another update of your favorite gulf war mod. First off, we are sorry for the small delay, but last week, we had too much going on in our heads so we were not able to post an update. But this week we are! Let’s talk about some serious war machines for a moment, because the first things we would like to show you are two variants of the beloved LAV used by the USMC. Damn right soldiers, its the marines rollin in!
We thought it would be cool to get some of the old vehicles ingame we had lying around for about five years now. We now imported the LAV-AT and LAV-AD. The LAV-AT is the anti-tank version, equipped with a double trouble TOW launcher on top to knock off those annoying enemies. But what do you do when the enemy has some helicopters airborne? Right, get the LAV-AD and blow them out of your airspace! But hey, let the pictures speak. Note: The two babies’ shadow map is yet to be rendered, so they still look a little bright.
Oh look, a new battlefield! Prepare for some epic tank battles on our brand new map Medina Ridge. This one was made by Sgt. Boomer, who currently is working on our handweapon balancing which needed a major overhaul. Back to Medina Ridge, though. On this large scale and open map, you can choose from a huge variety of vehicles, it includes almost all of our land vehicles, plus one helicopter per side. Again, pictures will tell you the rest. Let the battle begin!
That’s it for this weeks’ update, stay tuned for the next one which might bring some more firepower. See you soon!
USI Update 7/5/09
Hey everyone. We hope the US citizens under you had a nice independence day. In last week’s update, we announced something dark, so here we go. It has been around for quite some time now but never made it into the game. But the texture already was done so we thought why not put it in now, before it rots on our FTP server. Some of you might have spotted our hint in the website and forum header.
We are talking about the F-117A Nighthawk, the first real plane to introduce stealth technology. The Nighthawks were the first ones to get into iraq in 1991 and start bombing military targets. With only40 units, they flew 1,270 missions within the persian gulf war, while not one single plane was shot down. That makes it a real myth, because the Iraqi anti-air never saw it coming. But here we are with some pictures of this black diamond.
But that is not all. We are currently importing and coding three new variants of a vehicle that has not been in USI yet. Looking forward to present them to you soon. But until then, you will have to sit and wait. And maybe register in the forums and guess what it is, but we are pretty sure you can’t guess what we are talking about, can you? See you in the next update.
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