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	<title>Black Sand Studios &#187; Battleship</title>
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	<link>http://blacksandstudio.com</link>
	<description>Cooperated mod team power from all over the world since 2007</description>
	<lastBuildDate>Sun, 10 Jan 2010 01:08:22 +0000</lastBuildDate>
	
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		<title>BSS &#8211; Battleship Update 10-02-07</title>
		<link>http://blacksandstudio.com/bss-battleship-update-10-02-07/</link>
		<comments>http://blacksandstudio.com/bss-battleship-update-10-02-07/#comments</comments>
		<pubDate>Tue, 02 Oct 2007 15:10:35 +0000</pubDate>
		<dc:creator>Guedoe</dc:creator>
				<category><![CDATA[Battleship]]></category>

		<guid isPermaLink="false">http://blacksandstudio.com/bss-battleship-update-10-02-07/</guid>
		<description><![CDATA[Its been a while since the last update from us, but I&#8217;ve never really been keen on providing updates unless I had something important to say, today I do. In exactly 3 weeks from now I leave for Basic Training for the Air Force, my goal was to have our next release out before then, [...]]]></description>
			<content:encoded><![CDATA[<p>Its been a while since the last update from us, but I&#8217;ve never really been keen on providing updates unless I had something important to say, today I do. In exactly 3 weeks from now I leave for Basic Training for the Air Force, my goal was to have our next release out before then, because if it wasn&#8217;t then I wasn&#8217;t going to be able to work on it for at least 4 months. That would put our mod on a hiatus until I get back, since I&#8217;m the only active modder on the team right now(Besides Sauerkraut, but he only works on models).</p>
<p>Unfortunately, it looks like I wont be able to meet those requirements as work has proved to be too much for me to handle alone. I will continue working for as long as I can, and if(and this is a very big &#8220;if&#8221;) I can pull together a somewhat reasonable build in the next few weeks, and have at least a few people test it then maybe, just maybe I&#8217;ll be able to release something.</p>
<p>My planned changelog was to be this(<em>Green</em> being stuff already finished, <em>Blue</em> being stuff that I&#8217;m currently working on, and <em>Red</em> stuff that I haven&#8217;t even started)-</p>
<p><em><strong><font size="3">Maps</font></strong></em><br />
<font color="Lime">-Repainted Tacoma Port</font><br />
<font color="Blue">-Wake Island 1917</font> (custom Statics Provided by Eve of Destruction)<br />
<font color="Red">-A Night to Remember<br />
-Heart of the Ocean</font></p>
<p><font size="3"><em><strong>Vehicles</strong></em></font><br />
<font color="Blue">-Zuitania</font><font color="Lime"><br />
-1926 Buick</font> (Provided by BF:Korea)</p>
<p><em><strong><font size="3">Gamemodes</font></strong></em><br />
<font color="blue">-Capture the Ship<br />
-Deathmatch</font></p>
<p><em><strong><font size="3">Sounds</font></strong></em><br />
<font color="lime">-Updated 12inch gun sound effects<br />
-Updated Thunder bomber sound effects</font> (Provided by BF:1918)<br />
<font color="lime">-updated Typhoon fighter sound effects</font> (Provided by BF:1918)<br />
<font color="lime">-Custom voices</font> (Provided by BF:1918)<br />
<font color="Blue">-Custom win/lose music</font> (Provided by BF:1918)<br />
<em><br />
<strong><font size="3">Effects</font></strong></em><br />
<font color="lime">-Custom 12 inch gun effect</font><br />
<font color="lime">-Custom Bayonet animations</font> (Provided by Satnav)<br />
<font color="lime">-Syringe and effects</font> (Provided by Eve of Destruction)</p>
<p><strong><em><font size="3">Textures</font></em></strong><br />
<font color="Red">-Custom Players Models/Skins</font><br />
<font color="Lime">-New weapons textures</font> (With help from Takiwa(BGF))<br />
<font color="Red">-New HUD textures<br />
-New menu textures</font></p>
<p>My biggest issue are the playermodels, I can cut out the gamemodes, and new menu&#8217;s for the release, but the one thing I wanted for this release were new playermodels. So that right there is the determining factor about whether or not there will be a release this year. If I can come across some new ones, then who knows&#8230;.</p>
<p>So, thats were I&#8217;m standing at the moment. But as a thanks for reading all that dribble here are some pictures to cleanse your pallets <img src="http://blacksandstudio.com/forum/images/smilies/wink.gif" title="Wink" class="inlineimg" border="0" /></p>
<p align="center"><a href="http://img219.imageshack.us/my.php?image=screen094yv8.png" target="_blank"><img src="http://img219.imageshack.us/img219/5446/screen094yv8.th.png" onload="NcodeImageResizer.createOn(this);" border="0" /></a><a href="http://img146.imageshack.us/my.php?image=screen106rs5.png" target="_blank"><img src="http://img146.imageshack.us/img146/2954/screen106rs5.th.png" id="ncode_imageresizer_container_2" onload="NcodeImageResizer.createOn(this);" border="0" /></a></p>
<p align="center"><a href="http://www.imagehosting.com/out.php/i1208074_screen107.png" target="_blank">   <img src="http://www.imagehosting.com/out.php/t1208074_screen107.png" id="ncode_imageresizer_container_3" onload="NcodeImageResizer.createOn(this);" border="0" /></a><a href="http://www.imagehosting.com/out.php/i1208079_screen100.png" target="_blank"><img src="http://www.imagehosting.com/out.php/t1208079_screen100.png" id="ncode_imageresizer_container_4" onload="NcodeImageResizer.createOn(this);" border="0" /></a></p>
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